This page attempts to provide a comprehensive bibliography of publications coming out of the field of Computational Creativity. In particular, it provides access to many of the papers presented at the international conferences and workshops on Computational Creativity. You can download a copy of this bibliography in BibTeX format.

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2015

  • Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors. Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), Park City, Utah, jun 2015. Brigham Young University.
  • Kat Agres, Stephen McGregor, Matthew Purver, and Geraint Wiggins. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 118-125, Park City, Utah, jun 2015. Brigham Young University.
  • Tarek R. Besold and Enric Plaza. Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 150-157, Park City, Utah, jun 2015. Brigham Young University.
  • Felix Bou, Marco Schorlemmer, Joe Corneli, Danny Gomez Ramirez, Ewen Maclean, Alan Smaill, and Alison Pease. The role of blending in mathematical invention In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 55-62, Park City, Utah, jun 2015. Brigham Young University.
  • Oliver Bown. Player Responses to a Live Algorithm: Conceptualising computational creativity without recourse to human comparisons? In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 126-133, Park City, Utah, jun 2015. Brigham Young University.
  • Oliver Bown. Attributing Creative Agency: Are we doing it right? In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 17-22, Park City, Utah, jun 2015. Brigham Young University.
  • Simon Colton, Jakob Halskov, Dan Ventura, Ian Gouldstone, Michael Cook, and Blanca Perez-Ferrer. The Painting Fool Sees! New Projects with the Automated Painter In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 189-196, Park City, Utah, jun 2015. Brigham Young University.
  • Kate Compton and Michael Mateas. Casual Creators In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 228-235, Park City, Utah, jun 2015. Brigham Young University.
  • Roberto Confalonieri, Joe Corneli, Alison Pease, Enric Plaza, and Marco Schorlemmer. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 174-181, Park City, Utah, jun 2015. Brigham Young University.
  • Michael Cook and Simon Colton. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 8-16, Park City, Utah, jun 2015. Brigham Young University.
  • Michael Cook. Make Something That Makes Something: A Report On The First Procedural Generation Jam In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 197-203, Park City, Utah, jun 2015. Brigham Young University.
  • Joseph Corneli, Anna Jordanous, Rosie Shepperd, Maria T. Llano, Joanna Misztal, Simon Colton, and Christian Guckelsberger. Computational Poetry Workshop: Making Sense of Work in Progress In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 268-275, Park City, Utah, jun 2015. Brigham Young University.
  • Diogo Costa, Hugo G. Oliveira, and Alexandre M. Pinto. “In reality there are as many religions as there are papers” — First Steps Towards the Generation of Internet Memes In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 300-307, Park City, Utah, jun 2015. Brigham Young University.
  • Arne Eigenfeldt, Oliver Bown, and Benjamin Casey. Collaborative Composition with Creative Systems: Reflections on the First Musebot Ensemble In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 134-141, Park City, Utah, jun 2015. Brigham Young University.
  • Arne Eigenfeldt. Generative Music for Live Musicians: An Unnatural Selection In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 142-149, Park City, Utah, jun 2015. Brigham Young University.
  • Ahmed Elgammal and Babak Saleh. Quantifying Creativity in Art Networks In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 39-46, Park City, Utah, jun 2015. Brigham Young University.
  • Ashok K. Goel and David A. Joyner. Impact of a Creativity Support Tool on Student Learning about Scientific Discovery Process In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 284-291, Park City, Utah, jun 2015. Brigham Young University.
  • Ashok K. Goel. Is Biologically Inspired Invention Different? In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 47-54, Park City, Utah, jun 2015. Brigham Young University.
  • Kazjon Grace and Mary L. Maher. Specific curiosity as a cause and consequence of transformational creativity In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 260-267, Park City, Utah, jun 2015. Brigham Young University.
  • Ivan Guerrero, Ben Verhoeven, Francesco Barbieri, Pedro Martins, and Péréz. TheRiddlerBot: A next step on the ladder towards creative Twitter bots In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 315-322, Park City, Utah, jun 2015. Brigham Young University.
  • Sarah Harmon. FIGURE8: A Novel System for Generating and Evaluating Figurative Language In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 71-77, Park City, Utah, jun 2015. Brigham Young University.
  • Derrall Heath, Aaron Dennis, and Dan Ventura. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 244-251, Park City, Utah, jun 2015. Brigham Young University.
  • Britton Horn, Gillian Smith, Rania Masri, and Janos Stone. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 182-188, Park City, Utah, jun 2015. Brigham Young University.
  • Mikhail Jacob and Brian Magerko. Interaction-based Authoring for Scalable Co-creative Agents In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 236-243, Park City, Utah, jun 2015. Brigham Young University.
  • Anna Jordanous, Daniel Allington, and Byron Dueck. Measuring cultural value using social network analysis: A case study on valuing electronic musicians In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 110-117, Park City, Utah, jun 2015. Brigham Young University.
  • David Joyner, Darren Bedwell, Chris Graham, Warren Lemmon, Oscar Martinez, and Ashok K. Goel. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 23-30, Park City, Utah, jun 2015. Brigham Young University.
  • Anna Kantosalo, Jukka M. Toivanen, and Hannu Toivonen. Interaction Evaluation for Human-Computer Co-creativity: A Case Study In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 276-283, Park City, Utah, jun 2015. Brigham Young University.
  • Carolyn Lamb, Daniel G. Brown, and Charles Clarke. Human Competence in Creativity Evaluation In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 102-109, Park City, Utah, jun 2015. Brigham Young University.
  • Pedro Martins, Tanja Urbancic, Senja Pollak, Nada Lavrac, and Am’ilcar Cardoso. The Good, the Bad, and the AHA! Blends In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 166-173, Park City, Utah, jun 2015. Brigham Young University.
  • Michael Mateas, Peter Mawhorter, and Noah Wardrip-Fruin. Intentionally Generating Choices in Interactive Narratives In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 292-299, Park City, Utah, jun 2015. Brigham Young University.
  • Martin Mumford and Dan Ventura. The man behind the curtain: Overcoming skepticism about creative computers In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 1-7, Park City, Utah, jun 2015. Brigham Young University.
  • David Norton, Derrall Heath, and Dan Ventura. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 31-38, Park City, Utah, jun 2015. Brigham Young University.
  • Diarmuid O’Donoghue, Yalemisew Abgaz, Donny Hurley, Francesco Ronzano, and Horacio Saggion. Stimulating and Simulating Creativity with Dr Inventor In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 220-227, Park City, Utah, jun 2015. Brigham Young University.
  • Johnathan Pagnutti and Jim Whitehead. Generative Mixology: An Engine for Creating Cocktails In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 212-219, Park City, Utah, jun 2015. Brigham Young University.
  • Marco Scirea, Gabriella A. B. Barros, Noor Shaker, and Julian Togelius. SMUG: Scientific Music Generator In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 204-211, Park City, Utah, jun 2015. Brigham Young University.
  • Tapio Takala. Preconceptual Creativity In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 252-259, Park City, Utah, jun 2015. Brigham Young University.
  • Berty C. Tobing and Ruli Manurung. A chart generation system for topical metrical poetry In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 308-314, Park City, Utah, jun 2015. Brigham Young University.
  • Tony Veale and Khalid Alnajjar. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 63-70, Park City, Utah, jun 2015. Brigham Young University.
  • Tony Veale. Game of Tropes: Exploring the Placebo Effect in Computational Creativity In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 78-85, Park City, Utah, jun 2015. Brigham Young University.
  • Frank van der Velde, Roger A. Wolf, Martin Schmettow, and Deniece S. Nazareth. A Semantic Map for Evaluating Creativity In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 94-101, Park City, Utah, jun 2015. Brigham Young University.
  • Miaomiao Wen, Nancy Baym, Omer Tamuz, Jaime Teevan, Susan Dumais, and Adam Kalai. OMG UR Funny! Computer-Aided Humor with an Application to Chat In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 86-93, Park City, Utah, jun 2015. Brigham Young University.
  • Ping Xiao and Simo Linkola. Vismantic: Meaning-making with Images In Hannu Toivonen, Simon Colton, Michael Cook, and Dan Ventura, editors, Proceedings of the Sixth International Conference on Computational Creativity (ICCC 2015), pages 158-165, Park City, Utah, jun 2015. Brigham Young University.

2014

2013

2012

2011

  • Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors. Proceedings of the Second International Conference on Computational Creativity, México City, México, apr 2011. .
  • Karen Ang, Sherie Yu, and Ethel Ong. Theme-Based Cause-Effect Planning for Multiple-Scene Story Generation In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 48-53, México City, México, apr 2011.
  • Cameron Browne. Towards MCTS for Creative Domains In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 96-101, México City, México, apr 2011.
  • Kristin Carlson, Thecla Schiphorst, and Philippe Pasquier. Scuddle: Generating Movement Catalysts for Computer-Aided Choreography In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 123-128, México City, México, apr 2011.
  • Simon Colton. The Painting Fool in New Dimensions In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, page 165, México City, México, apr 2011.
  • Simon Colton, John Charnley, and Alison Pease. Computational Creativity Theory: The FACE and IDEA Descriptive Models In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 90-95, México City, México, apr 2011.
  • Michael Cook and Simon Colton. Automated Collage Generation – With More Intent In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 1-3, México City, México, apr 2011.
  • Roger B. Dannenberg. Patterns: A Graphical Language for Live Coding Music Performance In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, page 160, México City, México, apr 2011.
  • Roger B. Dannenberg. A Vision of Creative Computation in Music Performance In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 84-89, México City, México, apr 2011.
  • Arne Eigenfeldt and Philippe Pasquier. Negotiated Content: Generative Soundscape Composition by Autonomous Musical Agents in \\\\emphComing Together: Freesound In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 27-32, México City, México, apr 2011.
  • Pablo Gervás. Dynamic Inspiring Sets for Sustained Novelty in Poetry Generation In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 111-116, México City, México, apr 2011.
  • Kazjon Grace, Rob Saunders, and John Gero. Interpretation-driven Visual Association In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 132-134, México City, México, apr 2011.
  • Fox D. Harrell, Greg Vargas, and Rebecca Perry. Steps Toward the AIR Toolkit: An Approach to Modeling Social Identity Phenomena in Computational Media In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 147-152, México City, México, apr 2011.
  • Pamela L. Jennings and David A. Martinez Castro. CONSTRUCTS Toolkit: 802.15.4 Wireless Construction Kit In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, page 164, México City, México, apr 2011.
  • Anna K. Jordanous Evaluating Computational Creativity: A Standardised Procedure for Evaluating Creative Systems and its Application. PhD thesis, Department of Informatics, University of Sussex, sep 2011.
  • Anna Jordanous. Evaluating Evaluation: Assessing Progress in Computational Creativity Research In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 102-107, México City, México, apr 2011.
  • David Kirsh. Creative Cognition in Choreography In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 141-146, México City, México, apr 2011.
  • Satoshi Kuribayashi and Masaki Suwa. Narrative Camera Player: A Tool for Enriching Spatial Experience by Narratives In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, page 161, México City, México, apr 2011.
  • Tobias Kötter and Michael R. Berthold. (Missing) Concept Discovery in Heterogeneous Information Networks In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 135-140, México City, México, apr 2011.
  • George E. Lewis. Keynote: Improvising with Creative Machines: Reflections on Human-Machine Interaction In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, page xii–xiii, México City, México, apr 2011.
  • Carlos León. Stella – A Story Generation System for Generic Scenarios In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, page 162, México City, México, apr 2011.
  • Brian Magerko, Peter Dohogne, and Daniel Fuller. Shared Mental Models in Improvisational Digital Characters In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 33-35, México City, México, apr 2011.
  • Tony McCaffrey and Lee Spector. How the “Obscure Features Hypothesis” Leads to Innovation Assistant Software In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 120-122, México City, México, apr 2011.
  • Keith McGreggor, Maithilee Kunda, and Ashok Goel. Fractal Analogies: Preliminary Results from the Raven’s Test of Intelligence In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 69-71, México City, México, apr 2011.
  • Patrick S. McNally and Kristian Hammond. Picasso, Pato and Perro: Reconciling Creativity with Procedure In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 78-83, México City, México, apr 2011.
  • Kristine Monteith, Virginia Francisco, Tony Martinez, Pablo Gervás, and Dan Ventura. Automatic Generation of Emotionally-Targeted Soundtracks In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 60-62, México City, México, apr 2011.
  • Nick Montfort. Curveship: Adding Control of Narrative Style In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, page 163, México City, México, apr 2011.
  • David Norton, Derrall Heath, and Dan Ventura. Autonomously Creating Quality Images In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 10-15, México City, México, apr 2011.
  • Brian O’Neill and Mark Riedl. Simulating the Everyday Creativity of Readers In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 153-158, México City, México, apr 2011.
  • Alison Pease and Simon Colton. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 72-77, México City, México, apr 2011.
  • Pol Pla and Patricia Maes. Bimba: Sensor Embedded Balls for Creative Sound Generation In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 117-119, México City, México, apr 2011.
  • Pérez, Otoniel Ortiz, Wulfrano Luna, Santiago Negrete, Vicente Castellanos, Eduardo P. Alosa, and Rafael Ávila. A System for Evaluating Novelty in Computer Generated Narratives In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 63-68, México City, México, apr 2011.
  • Fahrurrozi Rahman and Ruli Manurung. Multiobjective Optimization for Meaningful Metrical Poetry In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 4-9, México City, México, apr 2011.
  • Graeme Ritchie and Judith Masthoff. The STANDUP 2 Interactive Riddle Builder In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, page 159, México City, México, apr 2011.
  • Rob Saunders. Artificial Creative Systems and the Evolution of Language In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 36-41, México City, México, apr 2011.
  • Adam M. Smith and Michael Mateas. Towards Knowledge-Oriented Creativity Support in Game Design In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 129-131, México City, México, apr 2011.
  • Adam M. Smith and Michael Mateas. Knowledge-level Creativity in Game Design In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 16-21, México City, México, apr 2011.
  • Brandon Tearse, Michael M. Peter Mawhorter, and Noah Wardrip-Fruin. Experimental Results from a Rational Reconstruction of MINSTREL In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 54-59, México City, México, apr 2011.
  • Tony Veale. We Can Re-Use It For You Wholesale: Serendipity and Objets Trouvs in Linguistic Creativity In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 22-26, México City, México, apr 2011.
  • Dan Ventura. No Free Lunch in the Search for Creativity In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 108-110, México City, México, apr 2011.
  • Alexander E. Zook, Mark O. Riedl, and Brian S. Magerko. Understanding Human Creativity for Computational Play In Dan Ventura, Pablo Gervás, Fox D. Harrell, Mary L. Maher, Alison Pease, and Geraint Wiggins, editors, Proceedings of the Second International Conference on Computational Creativity, pages 42-47, México City, México, apr 2011.

2010

  • Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors. Proceedings of the International Conference on Computational Creativity, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Greg Bickerman, Sam Bosley, Peter Swire, and Robert M. Keller. Learning to Create Jazz Melodies Using Deep Belief Nets In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 228-237, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Andrew R. Brown, Toby Gifford, and Rene Wooller. Generative Music Systems for Live Performance In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 290, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Parag Chordia and Alex Rae. Tabla Gyan: An Artificial Tabla Improviser In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 155-164, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Tom Collins, Robin Laney, Alistair Willis, and Paul Garthwaite. Using Discovered, Polyphonic Patterns to Filter Computer-generated Music In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 1-10, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Simon Colton. The Painting Fool Teaching Interface In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 289, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Simon Colton, Jeremy Gow, Pedro Torres, and Paul Cairns. Experiments in Objet Trouvé Browsing In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 238-247, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Arne Eigenfeldt and Philippe Pasquier. Realtime Generation of Harmonic Progressions in Kinetic Engine In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 291, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Arne Eigenfeldt and Philippe Pasquier. Realtime Generation of Harmonic Progressions Using Constrained Markov Selection In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 16-25, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Florian Forster, Marc R. Friess, Michele Brocco, and Georg Groh. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 165-174, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Jamie Forth, Geraint A. Wiggins, and Alex McLean. Unifying Conceptual Spaces: Concept Formation in Musical Creative Systems Minds and Machines, 20(4):503-532, 2010. doi: 10.1007/s11023-010-9207-x
  • Pablo Gervás and Carlos Leon. Story Generation Driven by System-Modified Evaluation Validated by Human Judges In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 85-89, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Kazjon Grace, Rob Saunders, and John Gero. Constructing Conceptual Spaces for Novel Associations In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 120-129, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Frank Grove, Noah Jorgenson, Sandip Sen, and Rose Gamble. Software Engineering Rewards for Brainstorming Online (SEREBRO) In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 293, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Andrés Gómez de Silva Garza and John Gero. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 110-119, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Yanfen Hao and Tony Veale. An Ironic Fist in a Velvet Glove: Creative Mis-Representation in the Construction of Ironic Similes Minds and Machines, 20(4):635-650, 2010. doi: 10.1007/s11023-010-9211-1
  • Bipin Indurkhya. On the Role of Metaphor in Creative Cognition In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 51-59, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Kyle E. Jennings. Developing Creativity: Artificial Barriers in Artificial Intelligence Minds and Machines, 20(4):489-501, 2010. doi: 10.1007/s11023-010-9206-y
  • Kyle E. Jennings. Search Strategies and the Creative Process In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 130-139, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Anna Jordanous. A Fitness Function for Creativity in Jazz Improvisation and Beyond In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 223-227, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Anna Jordanous. Defining Creativity: Finding Keywords for Creativity Using Corpus Linguistics Techniques In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 278-287, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Robert M. Keller. Automated Jazz Improvisation In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 288, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Anna Krzeczkowska, Jad El-Hage, Simon Colton, and Stephen Clark. Automated Collage Generation — With Intent In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 36-40, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Tobias Kötter, Kilian Thiel, and Michael R. Berthold. Domain Bridging Associations Support Creativity In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 200-204, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Carlos León and Pablo Gervás. The Role of Evaluation-Driven Rejection in the Successful Exploration of a Conceptual Space of Stories Minds and Machines, 20(4):615-634, 2010. doi: 10.1007/s11023-010-9205-z
  • Penousal Machado and Henrique Nunes. A Visual Language for Darwin In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 295, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Penousal Machado and Henrique Nunes. A Step Towards the Evolution of Visual Languages In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 41-50, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Mary L. Maher. Evaluating creativity in humans, computers, and collectively intelligent systems In Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design, DESIRE ’10, pages 22-28, Lancaster, UK, UK, 2010. Desire Network.
  • Keith McGreggor, Maithilee Kunda, and Ashok Goel. A Fractal Approach Towards Visual Analogy In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 65-74, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Alex McLean and Geraint Wiggins. Live Coding Towards Computational Creativity In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 175-179, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Celso M. de Melo and Jonathan Gratch. Evolving Expression of Emotions Through Color in Virtual Humans Using Genetic Algorithms In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 248-257, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Kristine Monteith, Tony Martinez, and Dan Ventura. Automatic Generation of Music for Inducing Emotive Response In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 140-149, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Igor Mozetivc, Nada Lavravc, Vid Podpevcan, Petra K. amd Helena Motaln, Marko Petek, Kristina Gruden, Hannu Toivonen, and Kimmo Kulovesi. Bisociative Knowledge Discovery for Microarray Data Analysis In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 190-199, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Courtney Nelson, Bradley Brummel, Frank Grove, Noah Jorgenson, Sandip Sen, and Rose Gamble. Measuring Creativity in Software Development In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 205-214, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • David Norton, Derrall Heath, and Dan Ventura. Establishing Appreciation in a Creative System In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 26-35, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Franccois Pachet. The Continuator Strikes Back: a Controllable Bebop Improvisation Generator In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 292, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Alison Pease, Markus Guhe, and Alan Smaill. Some Aspects of Analogical Reasoning in Mathematical Creativity In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 60-64, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Federico Peinado, Virginia Francisco, Raquel Hervás, and Pablo Gervás. Assessing the Novelty of Computer-Generated Narratives Using Empirical Metrics Minds and Machines, 20(4):565-588, 2010. doi: 10.1007/s11023-010-9209-8
  • Pérez, Alfredo Aguilar, and Santiago Negrete. The ERI-Designer: A Computer Model for the Arrangement of Furniture Minds and Machines, 20(4):533-564, 2010. doi: 10.1007/s11023-010-9208-9
  • Pérez, Santiago Negrete, Eduardo P. Nalosa, Rafael Ávila, Vicente Castellanos, and Christian Lemaitre. MEXICA-Impro: A Computational Model for Narrative Improvisation In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 90-99, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Mark O. Riedl. Story Planning: Creativity Through Exploration, Retrieval, and Analogical Transformation Minds and Machines, 20(4):589-614, 2010. doi: 10.1007/s11023-010-9210-2
  • Alex Rodr’iguez López, António P. Oliveira, and Am’ilcar Cardoso. User-Controlling Expressed Emotions in Music with EDME In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 297, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Alex Rodr’iguez López, António P. Oliveira, and Am’ilcar Cardoso. Real-Time Emotion-Driven Music Engine In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 150-154, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Rob Saunders, Petra Gemeinboeck, Adrian Lombard, Dan Bourke, and Baki Kocaballi. Curious Whispers: An Embodied Artificial Creative System In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 100-109, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Nathan Sorenson and Philippe Pasquier. The Evolution of Fun: Automatic Level Design Through Challenge Modeling In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 258-267, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Paulo Urbano. Swarm Painting Atelier In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 298, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Tony Veale, Pablo Gervás, and Pérez. Computational Creativity: A Continuing Journey Minds and Machines, 20(4):483-487, 2010. doi: 10.1007/s11023-010-9212-0
  • Tony Veale, Pablo Gervás, and Rafael Pérez y Pérez. Computational Creativity: A Continuing Journey Minds & Machines, 20:483-487, 2010. doi: 10.1007/s11023-010-9212-0
  • Chris Venour, Graeme Ritchie, and Chris Mellish. Quantifying Humorous Lexical Incongruity In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 268-277, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Raymond Whorley, Geraint Wiggins, Christophe Rhodes, and Marcus Pearce. Development of Techniques for the Computational Modelling of Harmony In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 11-15, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Raymond Whorley, Geraint Wiggins, Christophe Rhodes, and Marcus Pearce. Using Computational Models to Harmonise Melodies In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 296, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Wai Yeap, Tommi Opas, and Narges Mahyar. On Two Desiderata for Creativity Support Tools In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 180-189, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Michael Young. Piano prosthesis In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, page 294, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Michael Young and Oliver Bown. Clap-along: A Negotiation Strategy for Creative Musical Interaction with Computational Systems In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 215-222, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.
  • Jichen Zhu and Santiago O. Nón. Towards Analogy-Based Story Generation In Dan Ventura, Alison Pease, Rafael Pérez, Graeme Ritchie, and Tony Veale, editors, Proceedings of the International Conference on Computational Creativity, pages 75-84, Lisbon, Portugal, jan 2010. Department of Informatics Engineering, University of Coimbra.

2009

2008

  • Pablo Gervás, Pérez, and Tony Veale, editors. Proceedings of the International Joint Workshop on Computational Creativity 2008, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Dan Ventura, Mary L. Maher, and Simon Colton, editors. Proceedings of AAAI Spring Symposium: Creative Intelligent Systems, Technical Report SS-08-03, Stanford, California, USA, mar 2008. .
  • Alfredo Aguilar, Diego Hernández, Mar’ia de Lourdes Zambrano, Mireille Rojas, and Pérez. A Computer Model for Novel Arrangements of Furniture In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 157-162, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Juan Alvarado and Pérez. A Computer Model for the Generation of Monophonic Musical Melodies In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 117-126, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • John A. Barnden. Unparalleled Creativity in Metaphor In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 1-7, Stanford, California, USA, mar 2008.
  • Ian Bogost and Nick Montfort. Computing Makes the “Man”: Programmer Creativity and the Platform Technology of the Atari Video Computer System In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 137-146, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Bruce G. Buchanan. An AI Model of Creativity In Proceedings of the Twenty-First International FLAIRS Conference, pages 2-9, 2008.
  • William Byrne, Thorsten Schnier, and Bob Hendley. Computational Intelligence and Case-based Creativity in Design In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 31-40, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Tamara Carleton, William R. Cockayne, and Larry Leifer. An Exploratory Study about the Role of Ambiguity during Complex Problem Solving In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 8-13, Stanford, California, USA, mar 2008.
  • Heather Chan and Dan Ventura. Automatic Composition of Themed Mood Pieces In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 109-116, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Simon Colton. Creativity Versus the Perception of Creativity in Computational Systems In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 14-20, Stanford, California, USA, mar 2008.
  • Simon Colton. Experiments in Constraint-Based Automated Scene Generation In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 127-136, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Jamie Forth, Alex McLean, and Geraint Wiggins. Musical Creativity on the Conceptual Level In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 21-30, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Kazjon Grace, Rob Saunders, and John Gero. A Computational Model for Constructing Novel Associations In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 91-100, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Matthew Hockenberry and Ernesto Arroyo. Human Tended Gardens of Evolutionary Design In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 21-25, Stanford, California, USA, mar 2008.
  • Kyle E. Jennings. Adjusting the Novelty Thermostat: Courting Creative Success through Judicious Randomness In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 26-33, Stanford, California, USA, mar 2008.
  • Kyle Jennings. Developing Creativity: Artificial Barriers in Artificial Intelligence In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 1-10, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Jarod Kelly, Panos Y. Papalambros, and Colleen M. Seifert. Interactive Genetic Algorithms for Use as Creativity Enhancement Tools In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 34-39, Stanford, California, USA, mar 2008.
  • Carlos León, Jorge Carrillo de Albornoz, and Pablo Gervás. A Framework for Building Creative Objects From Heterogeneous Generation Systems In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 71-80, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Carlos León and Pablo Gervás. Creative Storytelling Based on Exploration and Transformation of Constraint Rules In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 51-60, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Brian Magerko and Mark O. Riedl. What Happens Next?: Toward an Empirical Investigation of Improv Theatre In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 151-156, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Mary L. Maher, Kathryn E. Merrick, and Rob Saunders. Achieving Creative Behavior Using Curious Learning Agents In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 40-46, Stanford, California, USA, mar 2008.
  • Debasis Mitra. Computational Creativity: Three Generations of Research and Beyond In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 47-52, Stanford, California, USA, mar 2008.
  • Nick Montfort and Pérez. Integrating a Plot Generator and an Automatic Narrator to Create and Tell Stories In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 61-70, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Klara Nahrstedt, Ruzena Bajcsy, Lisa Wymore, Renata M. Sheppard, and Katherine Mezur. Computational Model of Human Creativity in Dance Choreography In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 53-60, Stanford, California, USA, mar 2008.
  • Stellan Ohlsson. How Is It Possible to Create a New Idea? In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 61-66, Stanford, California, USA, mar 2008.
  • Mark O. Riedl. Vignette-Based Story Planning: Creativity Through Exploration and Retrieval In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 41-50, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Graeme Ritchie. Uninformed resource creation for humour simulation In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 147-150, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Rob Saunders and Kazjon Grace. Towards a computational model of creative cultures In AAAI Spring Symposium on Creative Intelligent Systems, Stanford University, mar 2008.
  • Mei Si, Stacy C. Marsella, and Mark O. Riedl. Interactive Drama Authoring with Plot and Character: An Intelligent System that Fosters Creativity In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 75-81, Stanford, California, USA, mar 2008.
  • Adam M. Smith, Mario Romero, Zachary Pousman, and Michael Mateas. Tableau Machine: A Creative Alien Presence In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 82-89, Stanford, California, USA, mar 2008.
  • Ricardo Sosa and John S. Gero. Creative Social Systems In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 90-94, Stanford, California, USA, mar 2008.
  • Reid Swanson, Elaine Chew, and Andrew S. Gordon. Supporting Musical Creativity with Unsupervised Syntactic Parsing In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 95-101, Stanford, California, USA, mar 2008.
  • Chris Thornton. Analogy as Exploration In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 81-90, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Matthew Turk, Tobias Höllerer, Stefan M. Arisona, JoAnn Kuchera-Morin, Christopher Coffin, Rama Hoetzlein, Lance Putnam, and Dan Overholt. Creative Collaborative Exploration in Multiple Environments In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 102-109, Stanford, California, USA, mar 2008.
  • Paulo Urbano. Swarm Exquisite-Corpses Games In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 110-116, Stanford, California, USA, mar 2008.
  • Alessandro Valitutti, Carlo Strapparava, and Oliviero Stock. Textual Affect Sensing for Computational Advertising In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 117-122, Stanford, California, USA, mar 2008.
  • Tony Veale and Yanfen Hao. Generating and Understanding Creative Comparisons In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 123-127, Stanford, California, USA, mar 2008.
  • Tony Veale and Yanfen Hao. Slip-Sliding Along in Linguistic Creativity: Building A Fluid Space for Connecting Disparate Ideas In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 101-108, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Dan Ventura. Sub-symbolic Re-representation to Facilitate Learning Transfer In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 128-134, Stanford, California, USA, mar 2008.
  • Dan Ventura. A Reductio Ad Absurdum Experiment in Sufficiency for Evaluating (Computational) Creative Systems In Pablo Gervás, Pérez, and Tony Veale, editors, Proceedings of the International Joint Workshop on Computational Creativity 2008, pages 11-20, Madrid, Spain, sep 2008. Departamento de Ingeniera del Software e Inteligencia Artificial Universidad Complutense de Madrid.
  • Christopher M. Vigorito and Andrew G. Barto. Hierarchical Representations of Behavior for Efficient Creative Search In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 135-141, Stanford, California, USA, mar 2008.
  • Levent Yilmaz. Innovation Systems Are Self-organizing Complex Adaptive Systems In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 142-148, Stanford, California, USA, mar 2008.
  • Michael R. Young. Computational Creativity in Narrative Generation: Utility and Novelty Based on Models of Story Comprehension In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, pages 149-155, Stanford, California, USA, mar 2008.
  • Jichen Zhu and Fox D. Harrell. Daydreaming with Intention: Scalable Blending-Based Imagining and Agency in Generative Interactive Narrative In Dan Ventura, Mary L. Maher, and Simon Colton, editors, AAAI Spring Symposium: Creative Intelligent Systems’08, Technical Report SS-08-03, page 156, Stanford, California, USA, mar 2008.

2007

2006

  • Jon Bird and Dustin Stokes. Evolving minimally creative robots In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Oliver Bown. The extended importance of the social creation of value in evolutionary processes: a proposed model In The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Cristina Butnariu and Tony Veale. Lexical Combinatorial Creativity with “Gastronaut” In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Tak-Shing Chan and Geraint Wiggins. More evidence for a computational memetics approach to music information and new interpretations of an aesthetic fitness measure In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, pages 13-17, Trento, Italy, aug 2006. Universita di Trento.
  • Aidan Cross. The single curious agent: an alternative perspective In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Bryan Duggan, Zheng Cui, and Pádraig Cunningham. MATT – a system for modelling creativity in traditional Irish flute playing In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Rodrigo Garc’ia, Pablo Gervás, Raquel Hervás, and Pérez. Applying the E-R Computational Creativity Model to Image Interpretation In The Third Joint Workshop on Computational Creativity, ECAI 2006, pages 29-32, Trento, Italy, aug 2006. Universita di Trento.
  • J. Haenen and S. Rauchas. Investigating artificial creativity by generating melodies, using connectionist knowledge representation In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Yanfen Hao and Tony Veale. A fluid category structure for metaphor processing In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Raquel Hervás, Francisco C. Pereira, Pablo Gervás, and Am’ilcar Cardoso. Cross-Domain analogy in automated text generation In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Robert M. Keller, David Morrison, Stephen Jones, Belinda Thom, and Aaron Wolin. A computational framework enhancing jazz creativity In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • D. Moffat and M. Kelly. An investigation into people’s bias against computational creativity in music composition In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Diarmuid O’Donoghue, Amy Bohan, and Mark Keane. Seeing Things: Inventive Reasoning with Geometric Analogies and Topographic Maps New Generation Computing, 24(3):267-288, may 2006.
  • Federico Peinado and Pablo Gervás. Evaluation of Automatic Generation of Basic Stories New Generation Computing, 24(3):289-302, may 2006.
  • Joaquim Reis. Agents with style – multi-agent visual composition with shape grammars In The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Mark Riedl and Michael Young. Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space New Generation Computing, 24(3):303-323, may 2006.
  • Graeme Ritchie. The Transformational Creativity Hypothesis New Generation Computing, 24(3):241-266, may 2006.
  • Tony Veale. Re-representation and Creative Analogy: A Lexico-semantic Perspective New Generation Computing, 24(3):223-240, may 2006.
  • Tony Veale, Pablo Gervás, and Alison Pease. Understanding Creativity: A Computational Perspective New Generation Computing, 24(3), 2006.
  • Tony Veale and Cristina Butnariu. Exploring linguistic creativity via predictive lexicology In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Tony Veale and Shanshan Chen. Unlocking the latent creativity of orthographic structure In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.
  • Geraint Wiggins. Searching for Computational Creativity New Generation Computing, 24(3):209-222, may 2006.
  • Qing Yu and Tony Veale. Creative puzzle generation from factual content In Simon Colton and Alison Pease, editors, The Third Joint Workshop on Computational Creativity, ECAI 2006, Trento, Italy, aug 2006. Universita di Trento.

2005

  • Pablo Gervás, Alison Pease, and Tony Veale, editors. Workshop on Computational Creativity, Working Notes. 19th International Joint Conference on Artificial Intelligence, 30th July 2005, number 5-05 in Technical Report, Madrid, Spain, 2005. Departamento de Ingeniera del Software e Inteligencia Artificial, Universidad Complutense de Madrid.
  • Oliver Bown and Geraint Wiggins. Modelling Musical Behaviour in a Cultural-Evolutionary System In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Tak-Shing Chan and Geraint Wiggins. A Computational Memetics Approach to Music Information and Aesthetic Fitness In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Susana Daniel Pérez Pinillos and Daniel B. Millán. Automatic Generation of Literary Texts: Greek Mythology In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • John S. Gero and Mary L. Maher. Computational and Cognitive Models of Creative Design VI. Computational and Cognitive Models of Creative Design Series. Key Centre of Design Computing and Cognition, University of Sydney, Heron Island, Australia, dec 2005.
  • Gary R. Greenfield. Computational Aesthetics as a Tool for Creativity In Conference on Creativity & Cognition, pages 232-235, New York, NY, USA, 2005. ACM. doi: 10.1145/1056224.1056259
  • Colin Johnson. Search and notions of creativity In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Lorenzo Magnani. Creativity and the Disembodiment of Mind In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Márcia C. Moraes and Antônio C. da Rocha Costa. Improvisational Directors and Creative Processes in Multi-Agent Systems In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Diarmuid O’Donoghue. Seeing Things? Reasoning with Maps via Creative Imagination In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Federico Peinado and Pablo Gervás. Creativity Issues in Plot Generation In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Ildikó J. Pelczer and Pérez. A model of believable-characters for a computer based storyteller In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Francisco C. Pereira, Mateus Mendes, Pablo Gervás, and Am’ilcar Cardoso. Experiments With Assessment of Creative Systems: An Application of Ritchie’s Criteria In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Mark O. Riedl. Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Graeme Ritchie. On transformational creativity In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Loke K. Seng. Notes on Defining Novelty for Computational Creativity In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Tony Veale. Structural Inversion as a Strategy of Creative Reconceptualization In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Edgar R. Villaseñor and Pérez. The Geometrician: a computer model for problem solving in the field of geometry In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Guihua Wen and Nigel R. Shadbolt. Fundamental Laws of Dynamics for Computational Creativity In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Geraint Wiggins. Searching for Computational Creativity In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.
  • Daniel Winterstein and Sebastian Mhatre. Logical Forms in Wit In Computational Creativity Workshop 2005, International Joint Conference on Artificial Intelligence 2005, Edinburgh, Scotland, jul 2005. School of Informatics, University of Edinburgh.

2004

  • Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors. Proceedings of the First Joint Workshop on Computational Creativity, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Kambiz Badie and Maryam T. Mahmoudi. An Approach to Generating New Ideas Based on Linking the Frames of Concepts In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 117-127, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Chris R. Fairclough and Pádraig Cunningham AI Structuralist Storytelling in Computer GamesTechnical Report TCD-CS-2004-43, Trinity College Dublin, 2004.
  • Jer Hayes, Nuno Seco, and Tony Veale. Creative Discovery in the Lexical “Validation Gap” In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 25-35, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Jer Hayes, Tony Veale, and Nuno Seco. The Bible is the Christian-Koran: exploring lexical analogy via WordNet In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 59-64, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Penousal Machado, Jorge Tavares, Am’ilcar Cardoso, Francisco B. Pereira, and Ernesto Costa. Evolving Creativity In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 91-102, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Lorenzo Magnani. Computational Abduction: The Extra-Theoretical Dimension of Scientific Creativity In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 103-116, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Jo~ao M. Martins, Francisco C. Pereira, Eduardo R. Miranda, and Am’ilcar Cardoso. Enhancing Sound Design with Conceptual Blending of Sound Descriptors In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 65-77, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Federico Peinado, Miguel Ancochea, and Pablo G. Ás. Automated Control of Interactions in Virtual Spaces: a Useful Task for Exploratory Creativity In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 13-24, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Ricardo Sosa and John S. Gero. The Role of Gatekeepers in Creativity In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 79-90, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Georgios Tagalakis and Mark T. Keane. Automating the Interpretation of Novel, Noun-Noun Compounds Using WordNet In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 47-58, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Hrafn T. Thórisson. A Framework for Exploring the Evolutionary Roots of Creativity In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 1-12, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.
  • Tony Veale. Tapping the Entrenched Creativity of Lexical Ontologies In Francisco C. Pereira, Simon Colton, and Pablo Gervás, editors, Proceedings of the First Joint Workshop on Computational Creativity, pages 37-46, Madrid, Spain, sep 2004. Universidad Complutense de Madrid.

2003

2002

  • John S. Gero. Computational models of creative designing based on situated cognition In C&C ’02: Proceedings of the 4th Conference on Creativity & Cognition, pages 3-10, New York, NY, USA, 2002. ACM Press. doi: 10.1145/581710.581712
  • Rob Saunders and John S. Gero. How to Study Artificial Creativity In Proceedings of the 4th conference on Creativity and cognition, pages 80-87. ACM Press, 2002.
  • Rob Saunders and John S. Gero. How to Study Artificial Creativity In Proceedings of Creativity and Cognition 4, 2002.
  • Rob Saunders Curious Design Agents and Artificial Creativity. PhD thesis, University of Sydney, 2002.
  • Tatsuo Unemi. A Design of Genetic Encoding for Breeding Short Musical Pieces In Workshop on Artificial Life Models for Musical Applications II: Search for Musical Creativity, pages 25-29, 2002.

2001

  • Bruce G. Buchanan. Creativity at the Metalevel: AAAI-2000 Presidential Address AI Magazine, pages 13-28, Fall 2001.
  • John A. Rehling Letter Spirit (Part Two): Modeling Creativity in a Visual DomainTechnical Report, Indiana University, jul 2001.
  • Rob Saunders and John S. Gero. Artificial Creativity: A Synthetic Approach to the Study of Creative Behaviour In John S. Gero, editor, Computational and Cognitive Models of Creative Design V, pages 113-139, Sydney, Australia, 2001. University of Sydney.
  • Rob Saunders and John S. Gero. Designing for Interest and Novelty: Motivating Design Agents In Proceedings of CAAD Futures 2001, pages 725-738, 2001.
  • Rob Saunders and John S. Gero. A Curious Design Agent: A Computational Model of Novelty-Seeking Behaviour in Design In Proceedings of CAADRIA 2001, 2001.

2000

1998

  • Margaret A. Boden. Creativity and artificial intelligence Artificial Intelligence, 103:347-356, 1998.

1995

  • Matthew Elton. Artificial Creativity: Enculturing Computers Leonardo, 28(3), 1995.

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