Session 1: Co-Creation
Anna Kantosalo, Jukka Toivanen, Hannu Toivonen and Ping Xiao
From Isolation to Involvement:
Adapting Machine Creativity Software to Support Human-Computer Co-Creation
Liane Gabora and Simon Tseng
The Social Impact of Self-Regulation on the Evolution of Simple and Complex Creative Ideas
Robert Tubb and Simon Dixon
Parameter Space Interaction from a Creative Systems Perspective
Session 2: Visual Arts
David Norton, Derrall Heath and Dan Ventura
Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts
Tatsuo Unemi
Automated Daily Production of Evolutionary Audio Visual Art – An Experimental Practice
Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko
Building Artistic Computer Colleagues with an Enactive Model of Creativity
Session 3: Invited Talk
Oliver Deussen
Non-photorealistic Rendering Getting Physical
Session 4: Videogames
Antonios Liapis, Georgios Yannakakis and Julian Togelius
Computational Game Creativity
Michael Cook and Simon Colton
Ludus Ex Machina:
Building A 3D Game Designer That Competes Alongside Humans
Session 5: Panel session on Computational Creativity and the Arts
Panelists:
Michael Cook, Kazjon Grace, Anna Jordanous, Ed Key, Mitu Khandaker-Kokoris and Robert Seidel!
Session 6: Poetry
Jukka Toivanen, Oskar Gross and Hannu Toivonen
The Officer Is Taller Than You, Who Race Yourself!
Using Document Specific Word Associations in Poetry Generation
Hugo Gonçalo Oliveira, Raquel Hervás, Alberto Díaz and Pablo Gervás
Adapting a Generic Platform for Poetry Generation to Produce Spanish Poems
Joanna Misztal and Bipin Indurkhya
Poetry generation system with an emotional personality
Fam Rashel and Ruli Manurung
Pemuisi:
A constraint satisfaction-based generator of topical Indonesian poetry
Session 7: Music
Daniel Johnson and Dan Ventura
Musical Motif Discovery in Non-musical Media
François Pachet and Pierre Roy
Non-Conformant Harmonization:
The Real Book in the Style of Take 6
Anna Jordanous, Daniel Allington and Byron Dueck
Using Online Networks to Analyse the Value of Electronic Music
Maria Navarro, Juan Manuel Corchado and Yves Demazeau
A Musical Composition Application Based on a Multiagent System to Assist Novice Composers
Session 8: Evaluation
Oliver Bown
Empirically Grounding the Evaluation of Creative Systems:
An Interaction Design Approach
Kazjon Grace and Mary Lou Maher
What to expect when you’re expecting:
The role of unexpectedness in computationally evaluating creativity
Anna Jordanous
Stepping Back to Progress Forwards:
Setting Standards for Meta-Evaluation of Computational Creativity
Simon Colton, Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano
Assessing Progress in Building Autonomously Creative Systems
Session 9: Evaluation/Data
Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong
Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham
Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes
Francesco Barbieri
and Horacio Saggion
Automatic Detection of Irony and Humour in Twitter
Babak Saleh, Kanako Abe and Ahmed Elgammal
Knowledge Discovery of Artistic Influences:
A Metric Learning Approach
Session 10: Language/Narrative #1
Michael Smith, Ryan Hintze and Dan Ventura
Nehovah:
A Neologism Creator Nomen Ipsum
Pablo Gervás and Carlos León
Reading and Writing as a Creative Cycle:
The Need for a Computational Model
Iván Guerrero Román and Rafael Pérez y Pérez
Social Mexica:
A computer model for social norms in narratives
Carlos León and Pablo Gervás
Creativity in Story Generation From the Ground Up:
Non-deterministic Simulation driven by Narrative
Session 11: Language/Narrative #2
Maria Teresa Llano, Rose Hepworth, Simon Colton, Jeremy Gow, John Charnley, Nada Lavrač, Martin Žnidaršič, Matic Perovšek, Mark Granroth-Wilding and Stephen Clark
Baseline Methods for Automated Fictional Ideation
Rafael Pérez y Pérez
The Three Layers Evaluation Model for Computer-Generated Plots
Amitava Das and Björn Gambäck
Poetic Machine:
Computational Creativity for Automatic Poetry Generation in Bengali
Tony Veale
Coming Good and Breaking Bad:
Generating Transformative Character Arcs For Use in Compelling Stories
Session 12: High Level Issues
Oliver Bown
A Model of Runaway Evolution of Creative Domains
Stephen McGregor, Geraint Wiggins and Matthew Purver
Computational Creativity:
A Philosophical Approach, and an Approach to Philosophy
Colin Johnson
Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?
Session 13: Late Breaking Papers #1
D. P. O’Donoghue, H. Saggion, D. Hurley, Y. Abgaz, F. Dong,
X. Zheng, O. Corcho, J.J. Zhang, J-M Careil, B. Mahdian and X. Zhao
Towards Dr Inventor: A Tool for Promoting Scientific Creativity
Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella
Combining Representational Domains for Computational Creativity
Anhong Zhang and Rob Saunders
Exploring Conceptual Space in Language Games Using Hedonic Functions
Santiago Negrete-Yankelevich and Nora Morales-Zaragoza
The Apprentice Framework: Planning and Assessing Creativity
Tom De Smedt, Lucas Nijs and Walter Daelemans
Creative Web Services with Pattern
Session 14: Platforms/Frameworks
Marco Schorlemmer, Alan Smaill, Kai-Uwe Kühnberger, Oliver Kutz, Simon Colton, Emilios Cambouropoulos and Alison Pease
COINVENT:
Towards a Computational Concept Invention Theory
Oliver Kutz, Till Mossakowski, Fabian Neuhaus and Mihai Codescu
Blending in the Hub: Towards a collaborative concept invention platform
Antonio Chella, Salvatore Gaglio, Gianluigi Oliveri, Agnese Augello and Giovanni Pilato
Creativity in Conceptual Space
John Charnley, Simon Colton and Maria Teresa Llano
The FloWr Framework:
Automated Flowchart Construction, Optimisation and Alteration for Creative Systems
Session 15: Late Breaking Papers #2
Nan Shao, Pavankumar Murali and Anshul Sheopuri
New Developments in Culinary Computational Creativity
Ashish Jagmohan, Ying Li, Nan Shao, Anshul Sheopuri, Dashun Wang, Lav R. Varshney and Pu Huang
Exploring Application Domains for Computational Creativity
Andrés Gómez de Silva Garza and Rafael Pérez y Pérez
Towards Evolutionary Story Generation
Oskar Gross, Jukka M. Toivanen, Sandra Lääne and Hannu Toivonen
Arts, News, and Poetry – The Art of Framing
Polona Tomašič, Martin Žnidaršič and Gregor Papa
Implementation of a Slogan Generator
Wendy Aguilar and Rafael Pérez y Pérez
Criteria for Evaluating Early Creative Behavior in Computational Agents
Iván M. Laclaustra, José L. Ledesma, Gonzalo Méndez and Pablo Gervás
Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator
Simon Colton and Dan Ventura
You Can’t Know my Mind: A Festival of Computational Creativity