Computational Design focuses on exploring systematic and algorithmic processes that use computing in the conception of design artefacts, allowing the designer to go beyond the limitations of computer-aided design software tools (i.e., conventional computerized design). Computational design practice often involves the creation of custom software to develop new tools or techniques, automate processes and extend the stylistic forms available to designers.
Although computational design methods have been explored since the advent of computing, recent years have seen a growing interest in using computational methods for design conception across various creative fields, including visuals, furniture, architecture, sound, and even text. This is observable in the growing interest in computational creativity and the procedural generation of creative artefacts. Recently, we have also noticed an increase in the availability of computer-aided software tools with scripting support, along with a rise in publications on the subject and the development of creative coding frameworks and creativity support tools. This increasing use of computational approaches has raised several discussions about the future of design disciplines, offering a more dynamic and iterative approach to design, and in which the computer moves from being seen as a production tool to a conception one.
The workshop provides the opportunity to present, discuss and promote innovative and ongoing work in Computational Design. We expect contributions coming from Graphic Design and Typography, Sound and Music, Product Design, Architecture and Interior Design, and all other related creative application areas.
We welcome a wide range of contributions – from original research papers to visual works and presentations of previously published material. Submissions from all disciplines connected to Computational Design are encouraged.
Include, but are not limited to:
All deadlines given are 23:59 anywhere on Earth time.
Template: Submissions should use CEURART style (LaTeX and DOCX).
Single-blind peer review (author anonymisation is not required): submissions will undergo single-blind peer review. In this process, reviewers will know the authors’ identities, but authors will not be informed of the reviewers’ identities. Authors are not required to anonymize their manuscripts and are encouraged to include sufficient details about their prior work to help reviewers properly assess the novelty and contribution of the submission.
Submission link: https://cmt3.research.microsoft.com/CDCC2026
The Microsoft CMT service was used for managing the peer-reviewing process for this conference. This service was provided for free by Microsoft and they bore all expenses, including costs for Azure cloud services as well as for software development and support.
Proceedings: Proceedings shall be submitted to CEUR-WS.org for online publication.
Note: A journal special issue with extended versions of selected papers may take place in addition to the workshop proceedings. More information soon.
For additional questions, please contact the organizers: computational-design (a t) dei.uc.pt computational-design-iccc25 (a t) computationalcreativity.net
The workshop is open to everyone, welcoming both those currently working in Computational Design—whether in research, industry, or other areas—and those interested in entering the field. Above all, our goal is to foster discussion, networking, and collaboration among people engaged with or curious about Computational Design.
This workshop will have a hybrid nature, taking place both in person as part of ICCC’26 and online. How to attend:
João M. Cunha, University of Coimbra, PT Sérgio M. Rebelo, University of Coimbra, PT Jason Reizner, IU International University of Applied Sciences, DE Moritz Schwind, University of Applied Sciences in Nuremberg, DE Provides NG, UCL Bartlett School of Architecture & Chinese University of Hong Kong, CN Tiago Martins, University of Coimbra, PT Vivian Liu, Columbia University, USA
Adam Fingrut, Chinese University of Hong Kong Alayt Issak, Northeastern University, USA Alena Denisova, University of York, UK André Rangel, FBAUP – Faculdade de Belas Artes da Universidade do Porto, Porto, Portugal Andrew Richardson, Northumbria University, USA António Leitão, INESC-ID, Universidade Técnica de Lisboa, PT Inês Caetano, Instituto Superior Técnico, PT Jeba Rezwana, Towson University, USA John Gero, University of North Carolina at Charlotte, USA Jon McCormack, Monash University, AU Ludovica Schaerf , Max Planck Society, University of Zurich, CH Luiz Ludwig, Washington University in St Louis, USA Marco Heleno, LiDA, School of Arts and Design Caldas da Rainha, PT Maria Rita Nogueira, School of Digital Arts, Manchester Metropolitan University, UK Matthew Peterson, North Carolina State University, USA Max Peeperkorn, University of Kent, UK Miguel Carvalhais, Faculty of Fine Arts, University of Porto, PT Ms Aya Meskawi, early career researcher with 2-3 paper publication experience Petra Jääskeläinen, EECS/HCT/MID, KTH Royal Institute of Technology, Stockholm, Sweden Piera Riccio, ELLIS Alicante, ES Rosemary Lee, i2ADS / Faculty of Engineering, University of Porto, PT Sebastian Berns, Queen Mary University of London, UK Tetsu Kondo, Kougei Tokyo Polytechnic University, JP Theo Dounas, Heriot Watt University, UK Vera van de Seyp, Future Sketches group, MIT Media Lab, USA Victor Sardenberg, Universidade Presbiteriana Mackenzie
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