September 17th-19th 2008
You can download the Information Sheet for this conference here.
You can download the Call for Papers for this conference here.
For any additional information or query, just send an email.
ProceedingsThe final proceedings are available in the Proceedings section.
Show and Tell Session
The fact that we now have implemented systems which exhibit creative behaviour and produce artefacts of value sets the computational creativity field apart from other domains which investigate notions of creativity. To emphasise this, as part of the 5th International Joint Workshop in Computational Creativity, we plan to hold a "show and tell" session, where implemented systems are demonstrated. There will be no set format, but we hope each presentation will cover topics such as:
Participation in the show and tell session is at the discretion of the workshop organisers. Please email Tony Vale (firstname.lastname@example.org) if you would like to show your system and tell us about it at the workshop.
We require a two-page description of the main characteristics of your system, some screenshots of the proposed demo with explanatory text, and some examples of its outputs. This information might be loaded in a Web page provided by the author(s) in order the organisers can check it or sent as a PDF file to the e-mail address mentioned above.
Submission deadline expired
The submission deadline for IJWCC2008 has expired. We look forward to seeing you in Madrid!
The aim of the workshop is to facilitate exchange of ideas on the topic of computational creativity. It will bring together people from AI, Cognitive Science and related areas such as Psychology, Philosophy and the Arts who research questions related to the notion of creativity with respect to computers. The workshop will address issues such as how we assess creativity in computers, how computers can model creative thought, how computers can be used to enhance human creativity, and how we can implement creative software systems. The workshop will include papers on the many and various aspects of computational creativity, and will showcase the applications of computational creativity to the sciences, creative industries and arts. The workshop will provide a forum for identifying trends and opportunities for research on creativity and promising practices concerning the development of creative systems. In addition, there will be a "show and tell" session, which will be devoted to demonstrations of systems exhibiting behaviour which would be deemed creative in humans.
Original contributions are solicited in all areas related to Creative Systems, including but not limited to:
Two categories of submissions are welcome: full papers and short papers.
Full papers must be no longer than 8 pages in length, and are expected to address foundational issues and research proposals and reports, or to describe in detail current research on creative systems development and modelling.
Short papers must be no longer than 4 pages and are expected to describe ongoing work.
All submissions will be reviewed in terms of quality, impact and relevance to the area of computational creativity.
All papers MUST be submitted in Springer LNCS format, which is the format required for the final camera ready copy. Authors instructions along with LaTeX and Word macro files are available on the web at http://www.springer.de/comp/lncs/authors.html.
Contributions will be subject to anonymous, blind peer review: reviewers will not be aware of the identities of the authors. This requires that authors exercise some care not to identify themselves in their contributions. Authors will receive feedback in the form of reviewers' comments.
All submissions will be made by electronic means using the EasyChair system.