Doctoral Consortium at the International Conference on Computational Creativity 2017 (DC@ICCC17)
The Doctoral Consortium (DC) is a one-day workshop designed to nurture PhD students by providing them with opportunities to explore the field, receive feedback on their emerging work, and connect with researchers and other students. We invite submissions from students at all stages of their candidature, from just starting out to writing up. Students will have the option of writing a one-page abstract on their work and delivering a lightning talk (2 minutes) on the main themes of their in-progress research, or of submitting a short paper (4 pages) and giving a longer (10 minute) talk. It is recommended, but not required, that those who are in the early-to-mid stages of their candidature choose the first option, while those whose work has begun producing results should opt for the second. We expect to accept ~5 short papers for presentations, and reserve the right to accept submitted papers at the lightning talk level. After the presentations we will break into small groups, each led by an experienced computational creativity researcher. The consortium will close with a panel of those researchers discussing issues pertaining to how to conduct computational creativity research.
TRAVEL AWARDS
We have applied to the US National Science Foundation for support for the DC, including some funds that are allocated to support student travel expenses. If you are a student interested in these funds to attend the DC please contact the DC committee at dciccc17@easychair.org. We welcome applications from PhD candidates worldwide, however this funding is only available to students who are either a) studying at a US institution or b) US citizens. We are actively seeking another source of funding to help support students from outside the US, and will provide an update if and when this becomes available.
SUBMISSIONS
To apply, please submit the following materials, as a single PDF, via https://easychair.org/conferences/?conf=dciccc17:
1. A Cover Page (containing your PhD topic and area, your institution, when you started your candidature, and your supervisory team.
2. A CV (max 1 page) listing your education, background, experience, and (if you have them) publications.
3. ONE of the following two options:
a. (if the student wishes to give a 2-minute lightning talk on their research) An extended abstract (max 1 page) describing their research and situating it within the field of computational creativity.
OR
b. (if the student's research is advanced enough that they wish to give a 10 minute talk on their output): A short paper in ICCC format (as per http://computationalcreativity.net/iccc2017/call/ but with a max length of 4 pages) describing their research, situating it within the field of computational creativity, and presenting any preliminary results.
4. A letter of recommendation (max 1 page) from your supervisor including an assessment of the status of your research and (if necessary) a justification of how it relates to computational creativity.
Important Dates
Submissions due: May 1st, 2017
Acceptance notification: May 5th, 2017
Camera-ready copies due: June 19th, 2017
Conference: June 19 – June 23, 2017
Doctoral Consortium: June 19, 2017
Program
Location: GVU Cafe
Session 1 (8:45am-10:00am):
* Introduction and meet-your-mentor (30mins)
* Paul Bodily, “Human-Level Concept Learning for Musical Metacreativity in Lyrical Sectional-Form Symbolic Music” (10min talk + 5min questions)
* Ben Burtenshaw, “AI Stories: An Interactive Narrative System for Children” (10min talk + 5min questions)
* Mikhail Jacob, “Towards Lifelong Interactive Learning For Open-Ended Co-creative Embodied Narrative Improvisation” (10min talk + 5min questions)
(Refreshments 10:00am-10:30am)
Session 2 (10:30am-12:10pm):
* Tristan Strange (via Skype), “The Blackboard Model, Representation and Computational Creativity”, (4min talk + 4min questions)
* João Cunha, "Generation of Concept-Representative Symbols”, (4min talk + 4min questions)
* João Gonçalves, "A Computational Model for Concept Integration”, (4min talk + 4min questions)
* Matej Martinc, "Creative Software Blending", (4min talk + 4min questions)
* Nyoman Dewi Pebryani, "Digitization of Material Culture: Form and Content Geringsing Textile Pattern”,(4min talk + 4min questions)
* Cuneyt Yavuz, "Semantic Web and Computational Creativity”, (4min talk + 4min questions)
* Duri Long, "Informal Learning with Co-Creative Agents in Museums, (4min talk + 4min questions)
* Ethan Hilton "Teaching Engineering Students Sketching Using an Online AI Tutor”, (4min talk + 4min questions)
* Tiago Machado, "Cicero - A mixed-initiative tool for AI general assisted game design”, (4min talk + 4min questions)
* Pegah Karimi, "Generating Creative Designs by using Generative Adversarial Networks during Design Tasks", (4min talk + 4min questions)
* Nicholas Peter Velissaris "Making a choice: establishing a poetics of choice-based narratives”, (4min talk + 4min questions)
(Lunch 12:10pm-1:30pm)
Session 3 (1:30pm-2:45pm):
* Mentor-led small group discussions
(Refreshments 2:45pm-3:15pm)
Session 4 (2:45pm-4:55pm):
* Mentor panel, “How to get a PhD in computational creativity”