{"id":278,"date":"2020-02-26T11:18:04","date_gmt":"2020-02-26T11:18:04","guid":{"rendered":"http:\/\/computationalcreativity.net\/iccc20\/?page_id=278"},"modified":"2020-07-29T12:28:57","modified_gmt":"2020-07-29T11:28:57","slug":"invited-speakers","status":"publish","type":"page","link":"https:\/\/computationalcreativity.net\/iccc20\/invited-speakers\/","title":{"rendered":"Invited Speakers"},"content":{"rendered":"<div style=\"width: 100%;\">\n<div style=\"display: inline-block; min-width: 250px; width: 70%;\">\n<h3>Emilia G\u00f3mez<\/h3>\n<p style=\"margin-top: 0;\">Joint Research Centre, European Commission and Music Technology Group, Universitat Pompeu Fabra<\/p>\n<p style=\"margin-top: 0;\"><a href=\"https:\/\/emiliagomez.com\">https:\/\/emiliagomez.com<\/a><\/p>\n<\/div>\n<div class=\"wp-block-image\" style=\"display: inline-block; width: 25%; vertical-align: top; min-width: 100px;\">\n<figure class=\"is-resized\"><img decoding=\"async\" class=\"wp-image-280\" src=\"http:\/\/computationalcreativity.net\/iccc20\/wp-content\/uploads\/2020\/02\/emilia-gomez.jpg\" width=\"auto\" height=\"100%\" srcset=\"https:\/\/computationalcreativity.net\/iccc20\/wp-content\/uploads\/2020\/02\/emilia-gomez.jpg 766w, https:\/\/computationalcreativity.net\/iccc20\/wp-content\/uploads\/2020\/02\/emilia-gomez-300x262.jpg 300w\" sizes=\"(max-width: 766px) 100vw, 766px\" \/><\/figure>\n<\/div>\n<p style=\"margin-top: 0;\"><strong>Description:<\/strong> My research is motivated by my background in both engineering and music, and is centred around the Music Information Retrieval (MIR) field. I try to understand the way humans describe music (in terms of melody, tonality, similarity, style or emotion) and use this knowledge to build applications to enhance music listening experiences. My research is interdisciplinary and incorporates knowledge  from signal processing, music theory, cognition and artificial intelligence<\/p>\n<\/div>\n<p>&nbsp;<br \/>\n&nbsp;<\/p>\n<div style=\"width: 100%;\">\n<div style=\"display: inline-block; min-width: 250px; width: 70%;\">\n<h3>Simon Lucas<\/h3>\n<p style=\"margin-top: 0;\">Queen Mary University of London<\/p>\n<p style=\"margin-top: 0;\"><a href=\"https:\/\/www.turing.ac.uk\/people\/researchers\/simon-lucas\">https:\/\/www.turing.ac.uk\/people\/researchers\/simon-lucas<\/a><\/p>\n<p style=\"margin-top: 0;\"><strong>Keynote title:<\/strong> Fast Adaptive Game AI for Semi-Automated Design of Casual Games<\/p>\n<\/div>\n<div class=\"wp-block-image\" style=\"display: inline-block; width: 25%; vertical-align: top; min-width: 100px;\">\n<figure class=\"is-resized\"><img decoding=\"async\" class=\"wp-image-280\" src=\"http:\/\/computationalcreativity.net\/iccc20\/wp-content\/uploads\/2020\/07\/simon_lucas.jpg\" width=\"auto\" height=\"100%\" \/><\/figure>\n<\/div>\n<p style=\"margin-top: 0;\"><strong>Description:<\/strong> Simon Lucas is a professor of Artificial Intelligence and Head of the School of Electronic Engineering and Computer Science at Queen Mary University of London where he also heads the Game AI Research Group. He holds a PhD degree (1991) in Electronics and Computer Science from the University of Southampton. He is the founding Editor-in-Chief of the IEEE Transactions on Games and co-founded the IEEE Conference on Conference on Games. His research involves  developing and applying computational intelligence techniques to build better game AI, use AI to design better games, provide deep insights into the nature of intelligence and work towards Artificial General Intelligence.  He is a fellow of the Alan Turing Institute.<\/p>\n<p>&nbsp;<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Emilia G\u00f3mez Joint Research Centre, European Commission and Music Technology Group, Universitat Pompeu Fabra https:\/\/emiliagomez.com Description: My research is motivated by my background in both engineering and music, and is centred around the Music Information Retrieval (MIR) field. I try to understand the way humans describe music (in terms of melody, tonality, similarity, style or [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-278","page","type-page","status-publish","hentry","entry"],"_links":{"self":[{"href":"https:\/\/computationalcreativity.net\/iccc20\/wp-json\/wp\/v2\/pages\/278","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/computationalcreativity.net\/iccc20\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/computationalcreativity.net\/iccc20\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/computationalcreativity.net\/iccc20\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/computationalcreativity.net\/iccc20\/wp-json\/wp\/v2\/comments?post=278"}],"version-history":[{"count":32,"href":"https:\/\/computationalcreativity.net\/iccc20\/wp-json\/wp\/v2\/pages\/278\/revisions"}],"predecessor-version":[{"id":534,"href":"https:\/\/computationalcreativity.net\/iccc20\/wp-json\/wp\/v2\/pages\/278\/revisions\/534"}],"wp:attachment":[{"href":"https:\/\/computationalcreativity.net\/iccc20\/wp-json\/wp\/v2\/media?parent=278"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}