ICCC 2019

10th International Conference on Computational Creativity
UNC Charlotte, North Carolina | June 17 - June 21, 2019


Welcome to the Tenth International Conference on Computational Creativity, ICCC 2019! 

Computational creativity is the art, science, philosophy and engineering of computational systems which, by taking on particular responsibilities, exhibit behaviours that unbiased observers would deem to be creative. As a field of research, this area is thriving, with progress in formalising what it means for software to be creative, along with many exciting and valuable applications of creative software in the sciences, the arts, literature, gaming and elsewhere.

The ICCC conference series organized by the Association for Computational Creativity since 2010 is the only scientific conference that focuses on computational creativity alone and also covers all aspects of it.

Paper Awards

Best Paper Award
Combinets: Creativity via Recombination of Neural Networks
Matthew Guzdial and Mark Riedl

Best Presentation Award
Trick or TReAT : Thematic Reinforcement for Artistic Typography
Purva Tendulkar

Most Influential Paper Award ICCC 2010
Defining Creativity: Finding Keywords for Creativity Using Corpus Linguistics Techniques
Anna Jordanous

Speakers

Rebecca Fiebrink

Bill Outcault

Lilla LoCurto

Nick Montfort

Rebecca Fiebrink

Dr. Rebecca Fiebrink is a Senior Lecturer at Goldsmiths, University of London. Her research focuses on designing new ways for humans to interact with computers in creative practice. As both a computer scientist and a musician, much of her work focuses on applications of machine learning to music: for example, how can machine learning algorithms help people to create new musical instruments and interactions? How does machine learning change the type of musical systems that can be created, the creative relationships between people and technology, and the set of people who can create new technologies? Much of Fiebrink’s work is also driven by a belief in the importance of inclusion, participation, and accessibility. She works frequently with human-centred and participatory design processes, and she is currently working on projects related to creating new accessible technologies with people with disabilities, designing inclusive machine learning curricula and tools, and applying participatory design methodologies in the digital humanities.

Fiebrink is the developer of the Wekinator, open-source software for real-time interactive machine learning whose current version has been downloaded over 15,000 times. She is the creator of a MOOC titled “Machine Learning for Artists and Musicians,” which launched in 2016 on the Kadenze platform. She was previously an Assistant Professor at Princeton University, where she co-directed the Princeton Laptop Orchestra. She has worked with companies including Microsoft Research, Sun Microsystems Research Labs, Imagine Research, and Smule. She has performed with a variety of musical ensembles, including as a laptopist in Sideband and Squirrel in the Mirror, the principal flutist in the Timmins Symphony Orchestra, and the keyboardist in the University of Washington computer science rock band "The Parody Bits.” She holds a PhD in Computer Science from Princeton University.

Bill Outcault and Lilla LoCurto

Lilla LoCurto and Bill Outcault, who were awarded a Guggenheim Fellowship in 2014 for their collaboration as visual artists, have focused on the body, its vulnerabilities and its relationship to technology, both physically and psychologically in their work They began using digital technologies in the latter 1990s, developing a project with cartographers and mathematicians that presented three-dimensional scanned human bodies as two- dimensional maps. Subsequent work has extensively used three, and now four-dimensional scanning and is presented in photographs, drawings, animations and sculpture. More recently they are working with AI towards a future of creative interactive intelligent sculptures and animations. They have received numerous grants and artist residencies and are in the collections of major institutions such as the Smithsonian America Art Museum, Washington D.C. and the J. Paul Getty Trust.

Solo exhibitions of their work have been at MIT, Harvard, the Smithsonian American Art Museum and the Neuberger Museum of Art and they've held artist residencies at the Max Planck Institute in Tübingen, Germany, Ohio Wesleyan University and he University of North Carolina Charlotte. Publications and articles on their work include The Meaning of Photography, Clark Institute; Mapping in the Age of Digital Media, Yale University, and the journal Cartographic Perspectives. Among published essays on their work are Lilla LoCurto and William Outcault: Self-Portraits for a New Millennium by Helaine Posner for Art Journal and [un]moving pictures by Patricia Phillips for a ten year survey exhibition at the Samuel Dorsky Museum of Art at SUNY New Paltz.

Nick Montfort

Nick Montfort studies creative computing and develops computational art and poetry. His computer-generated books of poetry include #!, the collaboration 2×6, Autopia, The Truelist, and Hard West Turn. Among his more than fifty digital projects are collaborations The Deletionist and “Sea and Spar Between.” His MIT Press books, collaborative and individual, are: The New Media Reader, Twisty Little Passages, Racing the Beam, 10 PRINT CHR$(205.5+RND(1)); : GOTO 10, Exploratory Programming for the Arts and Humanities, and The Future. He is professor of digital media at MIT and lives in New York and Boston.

Supported by ACC logo